Linking Agents
Last updated
Last updated
This refers to the act of connecting two agents together with a peer-to-peer protocol. The details here are agnostic of the actual implementation of the protocol (could be SSH, TCP, Named Pipes, etc), but the goal is to provide a way to give one agent the context it needs to link
or establish some peer-to-peer connectivity to a running agent.
This also comes into play when trying to connect to a new executed payload that hasn't gone through the checkin process with Mythic yet to get registered as a Callback.
When creating a command, give a parameter of type ParameterType.ConnectionInfo
. Now, when you type your command without parameters, you'll get a popup like normal. However, for this type, there will be three dropdown menus for you to fill out:
This field is auto populated based on two properties:
The list of all hosts where you have registered callbacks
The list of all hosts where Mythic is aware you've moved moved a payload to
Once you've selected a host, the Payload
dropdown will populate with the associated payloads that Mythic knows are on that host. These payloads are in two main groups:
The payloads that spawned the current callbacks on that host
The payloads that were moved over via a command that created a new payload and registered it to the new host
This payload simply acts as a template of information so that you can select the final piece.
Select the green +
next to host, manually specify which host your payload lives on, then select from the dropdown the associated payload that was used. Then click add. Now Mythic is also tracking that the selected payload lives on the indicated host. You can continue with the host/payload/c2_profile dropdowns like normal.
When trying to connect to a new agent, you have to specify which specific profile you're wanting to connect to. This is because on any given host and for any given payload, there might be multiple c2 profiles within it (think HTTP, SMB, TCP, etc). This field will auto populate based on the C2 profiles that are in the payload selected in the drop down above it.
You'll only be able to select C2 profiles that are marked as is_p2p
for peer-to-peer profiles. This is because it doesn't make any sense to remotely link to an HTTP callback profile for example.
Once you've selected all of the above pieces, the task will insert all of that selected profile's specific instantiations as part of the task for the agent to use when connecting. This can include things like specific ports to connect to, specific pipe names to use, or any other information that might be needed to make the connection.
All of the above is to help an operator identify exactly which payload/callback they're trying to connect to and via which p2p protocol. As a developer, you have the freedom to instead allow operators to specify more generic information via the command-line such as: link-command-name hostname
or link-command-name hostname other-identifier
. The caveat is this now requires the operator to know more detailed information about the connection ahead of time.
The ParameterType.ConnectionInfo
parameter type is useful when you want to make a new connection between a callback to a payload you just executed or to another callback that your current callback hasn't connected to before. A common command that leverages this parameter type would be link
. However, this isn't too helpful if you want to remove a certain connection or if you just want to re-establish a connection that died. To help with this, there's the ParameterType.LinkInfo
which, as the name implies, gives information about the links associated with your callback.
When you use a parameter type of ParameterType.LinkInfo
, you'll get a dropdown menu where the user can select from live or dead links to leverage. When you select a current/dead link, the data that's sent down to your create_tasking
function is the exact same as when you use the ParameterType.ConnectionInfo
- i.e. information about the host, payload uuid, callback uuid, and the p2p c2 profile parameter information.